![]() ![]() says it is the first manufacturer to obtain Windows 7 logo certification for a resistive multi-input touch panel, which it has announced it is now marketing in North America.Īlready in production in Japan since August 2009, the new multi-input panels' increased functionality promises to expand touch capability into many new applications and markets, including harsh environments, according to Fujitsu. Creative Education 04, 07 (2013), 1-10.Fujitsu Components America Inc. Using Mobile Devices for Teaching Realistic Mathematics in Kindergarten Education. Zaranis, N., Kalogiannakis, M., and Papadakis, S.Child development 101 for the developers of interactive media. Wolock, E., Ann Orr, E.D., and Buckleitner, W.From Socrates to Satellites: iPad Learning in an Undergraduate Course. International Journal of Human-Computer Studies 74, (2015), 54-76. Touch interaction for children aged 3 to 6 years: Experimental findings and relationship to motor skills. Vatavu, R., Cramariuc, G., and Schipor, D.M.International Journal of Human-Computer Studies 70, 10 (2012), 653-656. Developing, evaluating and deploying multi-touch systems. The Joan Ganz Cooney Center at Sesame Workshop, New York, 2012. iLearn II: An Analysis of the Education Category of the iTunes App Store. Designing the User Interface: Strategies for Effective Human-Computer Interaction. Shneiderman, B., Plaisant, C., Cohen, M., and Jacobs, S.Early Childhood Education Journal 36, 1 (2008), 87-92. Classroom Learning Environment, Brain Research and The No Child Left Behind Initiative: 6 years Later. International Journal of Human-Computer Studies 73, (2015), 37-51. Multi-touch gestures for pre-kindergarten children. Nacher, V., Jaen, J., Navarro, E., Catala, A., and González, P.Exploring Visual Cues for Intuitive Communicability of Touch Gestures to Pre-kindergarten Children. Improving Pre-Kindergarten Touch Performance. Nacher, V., Jaen, J., Catala, A., Navarro, E., and Gonzalez, P.Workshop on Games User Research: practice, methods, and applications (collocated to CHI'12). Conducting Game User Experience Research with Preschoolers. Do Interactions Speak Louder than Words? Dialogic Reading of an Interactive Tablet-based E-book with Children between 16 Months and Three Years of Age. Knoche, H., Rasmussen, N.A., and Boldreel, K.Investigating interaction with tabletops in kindergarten environments. Kammer, D., Dang, R., Steinhauf, J., and Groh, R.The New Media Consortium, Austin, Texas, 2012. Johnson, L., Adams, S., and Cummins, M.Towards the establishment of a framework for intuitive multi-touch interaction design. Ingram, A., Wang, X., and Ribarsky, W.Foundations and Trends® in Human-Computer Interaction 1, 4 (2007), 277-392. Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits. Computers in Entertainment 2, 1 (2004), 13. Edutainment: a case study of interactive cd-rom playsets. Zero to Eight: Childrens Media Use in America 2013. Learning: Is there an app for that? Investigations of young children's usage and learning with mobile devices and apps. Multi-touch systems that I have known and loved. Emerging Results From The Nation's First Kindergarten Implementation of iPads. Tablet gestures as a motivating factor for learning. International Journal of Advanced Computer Science and Applications 5, 4 (2014), 97-102. Selection of Touch Gestures for Children's Applications: Repeated Experiment to Increase Reliability. Abdul Aziz, N.A., Mat, N.S., Batmaz, F., Stone, R., and Paul, C. ![]() ![]() Selection of touch gestures for children's applications. Abdul Aziz, N.A., Batmaz, F., Stone, R., and Paul, C. ![]()
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